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There are three different types weapons that the player can wield in Overlord, Overlord: Raising Hell and Overlord II; a mace, a sword or an axe.

In Overlord: Dark Legend the options are axe, sword and hammer. Their characteristics are different and so are their bonuses.


These  weapons can be made of three different materials requiring the appropriate smelter: Steel, Durium, or Arcanium.

The Steel version is the bare bones weapon you start out with. It can be upgraded in the Forge, but can easily be replaced by a Durium or Arcanium version later in the game. Durium not only adds damage, but also allows the user to put more minion Lifeforce into the weapon. This can make the weapon a very strong and well balanced death dealing tool. Arcanium adds even more damage and slots for the minions to sacrifice themselves.

For details on how the minion sacrifices effect the weapon, see Minion Effects.


This is the weapon that the Overlord starts the game with. The axe was designed as a balance between power and speed, and as such it is a nice middle ground between the sword and mace.

Axe Gold Max. # Minions
Steel 1500 175
Durium 3000 300
Arcanium 5000 500


This is the weapon with the largest default damage, but subsequently is the slowest weapon in the game. The weapon is probably most effective in knocking down large waves of enemies and dealing sufficient damage before they get back up. Damage is not an area that many commonly upgrade this weapon with since it already has a large damage default.

Mace Gold Max. # Minions
Steel 1500 175
Durium 3000 300
Arcanium 5000 500


The fastest weapon in the game but also the weakest, it can easily shred through several enemies in a short amount of time. The sword also is considerably less likely to knock enemies back, but can be upgraded in both these aspects at the forge.

Sword Gold Max. # Minions
Steel 1500 175
Durium 3000 300
Arcanium 5000 500

Overlord: Raising Hell[]

In Overlord: Raising Hell, there are unique molds to be found in the Abysses, letting you create three unique weapons. They have special effects, and do certain kinds of damage.

Overlord II[]

The Scorcher, 1st forge stone — Overlord II

In Overlord II, you need Forge Stones (to be found in Nordberg, the Everlight Jungle, the Empire Harbour, and the Battle Rock) and that give you a variety of weapon options.

Initially available Weapons[]

1st Forge Stone[]

2nd Forge Stone[]

3rd Forge Stone[]

Battle Rock Forge Stones[]

1st Forge Stone (Empire General)[]

2nd Forge Stone (Phoenix)[]

Overlord: Dark Legend[]

In Overlord Dark Legend, there are several weapons which Lord Gromgard can weild, depending on the number of Forge items he locates.

  • Axes: Medium speed, Medium damage; 3-hit combo.
  • Swords: Fast speed, low damage; 4-hit combo.
  • Hammers: Slow speed, high damage; 3-hit combo.

Note: The weakest weapons are with brown leather, the secondary are with red leather, and the most powerful are without leather. Note that, there are no maces in Dark Legend; instead there are hammers.

Type Cost(Gold) Special
Battle Axe None -
Baleful Axe 1,250 -
Fervid Axe 2,000 Fire Damage
Ruinus Sword 1,500 -
Vengeful Sword 2,500 -
Azure Sword 4,000 Magic Damage
Pulverizing Hammer 2,250 -
Redoubtable Hammer 3,750 -
Invidious Hammer 6,000 Poison Damage


See also[]