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there is more than 3 forge stones in overlord 2[]

i have played the game myself and i had at least 5.84.208.59.120 11:29, June 16, 2013 (UTC)

Overlord: Raising Hell - Numerical data for Defence[]

I've been testing the mechanics of Defence in Overlord: Raising Hell and while the exact formulae seems to be non-trivial, the following observations has been made:

  1. Damage reduction provided by Defence seems to scale inversely with the power of attack (Arcanium Armour imbued fully with Browns reduces the damage received from regular mooks by more than half, but doesn't have any noticeable effect on highly damaging attacks).
  2. Against vast majority of enemies each point of Defence improves overall life expectancy by roughly 1% (i.e. 50 points of Defence allows the Overlord to withstand 50% more hits).

I present below some numerical data I've collected:

Battler Beetle, average over 25 hits
Armor and Defence Damage Received
Arcanium 0 9.68
Arcanium 25 7.48
Arcanium 50 6.04
Arcanium 75 5.2
Arcanium 100 4.08
Dwarf Bomber, average over 10 hits
Armor and Defence Damage Received
Arcanium 0 131.4
Arcanium 80 131.7
Ram
Armor and Defence # of hits withstanded
Arcanium 0 96
Arcanium 10 108
Arcanium 20 121
Arcanium 30 133
Arcanium 40 142
Arcanium 50 153
Arcanium 60 170
Arcanium 70 185
Arcanium 80 197
Arcanium 90 206
Arcanium 100 207
Battler Beetle
Armor and Defence # of hits withstanded
Steel 0 36
Steel 10 41
Steel 20 47
Steel 30 52
Arcanium 0 35
Arcanium 10 40
Arcanium 20 45
Arcanium 30 50
Arcanium 40 55
Arcanium 50 60
Arcanium 60 65
Arcanium 70 70
Arcanium 80 75
Arcanium 90 80
Arcanium 100 85
Dazzler Beetle
Armor and Defence # of hits withstanded
Arcanium 0 42
Arcanium 100 97

-- Wiki Kaczor (talk) 16:00, March 21, 2020 (UTC)

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